Psychopomp

Psychopomp is a rogue-like game where the narrative is interwoven into the run structure of the game. Each run tells its own story through the upgrades, and during each run the player finds out more about the overarching story. 

As of yet, I have created a detailed world design document, a game design document, a great deal of artwork, and a playable prototype. All of these are attached below, and the final version of the playable prototype will be uploaded to Itch.io to be playable online.

Psychopomp Core Loop

Gameplay Video - A Miniboss fight partway into a run

Enemy Art Design Process

Deliverable 4 - World Design Document
Deliverable 6 Psychopomp Game Design Doc